10 Ways Your Favourite Video Games Were Almost Radically Different
10. Uncharted 4
On the surface, when Uncharted 4 was first announced back in 2014 it looked as though Sony had everything in order for Nathan Drake's final outing. Under the surface however, Naughty Dog hadn't even decided whether this was going to be the final entry in the series at all.
Revealed in Jason Schreier's book Blood, Sweat and Pixels, the original vision for the game was completely different to the one that eventually shipped.
Initially, a good chunk of the title was going to involve no shooting at all, with the devs instead putting the focus on platforming, melee combat and stealth, rather than full-blown firefights.
Likewise, the story was also going to be altered, with Sam being the main villain. The twist that he was Drake's brother was originally going to be reserved for a later part of the game, in an attempt to drag out the fractured relationship between the two characters.
With the sequel not coming together in a way befitting of Naughty Dog's reputation, upper management brought in the directors of The Last of Us to steer the ship, throwing away the majority of the work already completed to craft a new finale to the series.