15 Most Ridiculously Difficult Challenges In Final Fantasy History
15. Obtaining The Zodiac Spear (XII)
1315119Final Fantasy XII took a less than conventional approach when it came to treasure chests. Firstly, they were not guaranteed to materialise, with their appearance determined by the RNG. This meant that some players would encounter many when passing through a location, whilst others would find none.
Secondly, their contents were not fixed, meaning that there were both common and rare possibilities that could be acquired from each. Thirdly, they did not disappear after being opened, meaning that the same spawn points could be revisited to farm items.
This concept was frustrating enough and was swiftly done away with when Final Fantasy XIII came around. Frustration is mild compared to exasperation, however, and the latter was the feeling incited when it became apparent that the game's best weapon, the Zodiac Spear, was tied to the opening of chests. Specifically, it could not be obtained if player's opened any of four random chests scattered throughout the game.
No warning was attached to these chests, meaning that any players that followed their natural instinct (and didn't follow a guide) lost their chance to wield the spear forever.