20 Greatest First-Person Shooter Levels Of All Time

By Daniel McMurtry /

9. Fort Frolic - BioShock

Bioshock was released to great acclaim due to it's mix of gunplay and power up Plasmids. This was coupled with the lush underwater, art-deco world of Rapture- a utopia created by Andrew Ryan to house to most talented of people. This perfect world was not to last however with a working class uprising occurring in upper class locations. This sparked a civil war which lasted four months and decimated Rapture. Fort Frolic is the seventh level to feature in Bioshock and the main objective was to simply cross an entry hall to take a bathysphere to the next level. Of course it was to never be that simple as a demented, crazy artist and playwrite called Sander Cohen restricts the access and blocks all of your radio communication. What made this level great was the sheer creepiness surrounding it as you encounter a new enemy- the Splicer coated in plaster, a perverse art project of Sander.

8. Dark Carnival - Left 4 Dead 2

Dark Carnival was done brilliantly in the follow up to Left 4 Dead. What better setting is there to escape from a zombie horde than in an amusement park? Upon encountering the park it is clear that the sense of fun and adventure are long gone. The special infected this time around are clowns, and the only thing scarier than a clown is a zombified one. Their special little perk was that they could attract other infected when you boinked them on the nose, which caused a lot of frustration. One of the best gauntlet segments and finales occurred in this game- which were being chased around a roller coaster with the infected hot on your heels and awaiting extraction by using pyrotechnics and loud music from the in-game band- The Midnight Riders.