As the mission suggests, this level takes place six months on from the events at the end of Killzone 2. Chairman Stahl has taken over the Helgan forces and the ISA have went into hiding deep in the Helgan jungle. Sev and Narville have set up a make-shift camp. After a recon patrol doesn't report in, and coupled with the camp losing contact with Earth, Sev and another ISA member, Kowalski move to the Helgan uplink station, conveniently located across the jungle. There they find that the Helghast have discovered their position and that their home world,Vekta, has come to peace terms. The ISA leadership then orders Narville to surrender to the Helghast to honor the surrender terms. Racing back to their main camp, Sev and Narville attempt to hold out while their men evacuate. Running out of ammunition the two are captured and their men are executed.
6. Robo-Hitler - Wolfenstein 3-D
While Doom may have popularized the FPS genre on the PC, Wolfenstein started it all. It is often commended for popularizing the run and gun mechanics of which many other FPS games would follow suit. Stepping into the shoes of everyone's favorite Nazi killer, B.J Blazkowicz, you are captured by the S.S and imprisoned in Castle Wolfenstein while trying to uncover the plans for their devious Operation Eisenfaust. Upon escaping the castle B.J catches wind of the Nazis creating an army of Undead soldiers in Castle Hollehammer. Upon defeating the evil, Head Nazi scientist you then fight through the bunkers under the Reichstag and come face to face with the one and only Hitler, though there is a catch- he is suited and booted in a robotic suit complete with four chainguns.