Call Of Duty: WWII - 10 Classic Multiplayer Maps That Should Return

10. Firing Range

Some of the finest cauldrons of multiplayer mayhem ever introduced in Call of Duty have had asymmetrical layouts. The original Black Ops' Firing Range is one such example; a prime exhibit of Treyarch's talent for digital architecture.

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Mock houses and warehouses punctuate the epicenter of Firing Range's landmass - hot zones providing opportunities for close-quarters combat and shelter as and when the situation demands - but none of them are connected.

Every match on its grounds begins with a mad dash to the closest ramshackle building to set up shop and timidly scout the windows and doorways of adjacent buildings. Only when the coast is clear, does a soldier conjure up the courage to scuttle across the coverless, well-trodden yards to infiltrate an enemy-occupied structure.

A looped path wrapping around the map's perimeter provides the finishing touches for Firing Range's perfect balance of risk vs. reward, a formula so satisfying that it'd be a shame to never see it return.

What say you, Treyarch? Fancy lending your creation to Sledgehammer for the latest game in the series?

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