Timbersaw excels at ganking. On one hand, he can move around very easily, thanks to his Timber Chain ability. On the other hand, he can slow enemies and damage them over time with his Ultimate Ability (Charkam), he gains armor and HP regeneration with each hit from an enemy Hero, and with one click of a button he can lower the primary stat of an enemy Hero as well. Its this last ability, Whirling Death, which should be re-worked. Immediately taking away 15% of a Heros primary for 7 seconds if they get too close is a very dangerous ability to have, especially in the earlier stages of the game. No Hero can afford such a loss when dealing with Timbersaw, whether it results in a loss of HP, Mana, armor, or damage. There are multiple possible solutions to this imbalanced ability. The duration can be shortened overall or reduced at the beginning and increased with each level-up; the percentage loss reduced or likewise changed, or putting in a new ability altogether. Either way, being able to reduce your enemys primary stats so easily is indeed deserving of a re-work.