Five Years Later: 10 Things You Learn Replaying Batman: Arkham Knight

10. The Game's Opening Is Fantastic

Rocksteady had the unenviable task of reintroducing players to a Gotham which had been rocked to its core following the events of 2011's Batman: Arkham City, in which the Joker was killed and a great portion of Gotham's criminal underbelly had been wiped out by Protocol 10.

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Unlike previous games, which often threw the player directly into the shoes of Batman, Arkham Knight takes a slow-burn approach. The cremation of Joker's body with Frank Sinatra's I've Got You Under my Skin blaring subverts expectations, and was a clear departure from the beginning of previous games. The surprising jump-scare and mass panic in the diner, followed by the ominous introduction of Scarecrow, immediately establishes him as a looming threat across the city, and showcases this Scarecrow as a changed man from the Asylum.

The swelling score, coupled with the sense of vastness as the camera pans across Gotham, makes the unveiling of Gotham City and the rush of finally controlling Batman feel better than ever.

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