Ranking Every Final Fantasy Spin-Off Game

30. Final Fantasy Mystic Quest

After the success of the original Final Fantasy, Square Enix actually skipped releasing Final Fantasies II and III outside of Japan, instead releasing Final Fantasy IV as Final Fantasy II (and then VI as III) to create a numbering system that still confuses many to this day. The reasoning for this was that II, III and V were believed to be too complicated for American gamers to follow and unlikely to succeed as a result.

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Final Fantasy Mystic Quest, also known as Final Fantasy USA and Mystic Quest Legend, was their answer to this quandary. A game aimed solely at audiences they considered too stupid for complexities such as a job system, status effects, a world map or manual equipment setups, it was idiotproof and almost insulting to play.

Much of the game involved moving from point a to point b, engaging with near-braindead enemies that politely waited for players to attack them and then repeating the process ad infinitum

Square Enix re-released the game on the Wii Virtual Console in 2010, indicating that they aren’t as embarrassed by it as they should be. A disaster unworthy of the Final Fantasy name, Mystic Quest is up there with some of the more diabolical freemium mobile titles (such as the infamous All The Bravest that boasts a score of 25 on Metacritic) as the worst that the entire series has to offer, having no positives bar a few catchy musical tracks.

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