Resident Evil 8 Village: 10 Fan Demands Capcom NEEDS To Include

10. A Slowly Unlocking Location

Everyone knows how Resident Evil games unfold.

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Players tend to start in a relatively small area, with access to only a few rooms and corridors. As they avoid monsters, they might come across a lockpick that gives access to locked off rooms, which eventually leads to a special key that expands the area even more. It was one of the hallmarks of the series right up until Resident Evil fell into the action-horror shooter genre and this element took a back seat until its triumphant return in Resident Evil 7.

Confronted with a locked door in the castle of RE: Village, the players may find that the chamberlain has the key in his safe, but that the safe can only be opened by the combination that corresponds to the numbers on the spine of the library books he has in his bedroom down in the village, and that house can be opened by the key you found on his desk.

The more limited locations of the titular village and castle should provide plenty of chances for players to backtrack all over the place, exploring and slowly unlocking the world they're living in, as well as exposing themselves to monsters.

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