The Avengers Project Video Games: Everything You Need To Know

By Ewan Paterson /

2. We Could Be Seeing Massive Variation In Gameplay

Marvel Comics

Of course, any title that has split development is bound to offer a wide array of gameplay, and with a membership as diverse as that of The Avengers, you just know a game won't be a simple third-person affair.

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The abilities of the team offer paths into stealth, action, shooting, flying, destruction and then some, which exemplifies the inherent strengths of bringing such a group to the gaming medium. If executed correctly, this could mean that there's quite literally something for everyone, in turn, allowing the developers to place a focus on co-operative gameplay, a feature dependant on the entire team carrying out their roles to perfection.

Consider Ultimate Alliance 2, for a moment. Its focus on 'fusions' - a feature that saw players combine their abilities to wreak ultra destructive results - was a great concept, but it lacked nuance.

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Here, there is a clear and present opportunity to expand upon that feature, making each player feel as though they're a part of a team, doing the best at what they do.

Whether it's nice or not, is at Enix's discretion.

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