The Legend of Zelda: Ranking Every Game From Worst To Best

By J.D. Laney /

5. Link€™s Awakening

The first portable Zelda game could have been simple. Nintendo could have easily pumped out a lazy, half-hearted adventure, or ported a shoddy version of an existing console game over to the Gameboy, and it still probably would€™ve sold well, but the Big N wanted to release a game that would live up to the Zelda name, and with Link€™s Awakening, they didn€™t let us down. From the opening minutes, this game sets itself apart from the others in the series. There€™s no princess to save, no threat of Ganon in sight, no Hyrule to explore. Instead, this quest takes place on a trippy tropical island, where Link is tasked with finding eight magical instruments to wake the Wind Fish. Admittedly, the stakes aren€™t that high, but that€™s a part of the game€™s appeal; the laid back approach makes the game all the more endearing. But what really makes this game unique is its off-beat tone. Zelda games can get pretty weird, but Link€™s Awakening might just be the weirdest of them all, featuring cameos from Mario and Chain-Chomp, bizarre talking bosses, and a mischievous raccoon that needs to be knocked out with sleeping powder. Is it silly? Most definitely, but in a series that often takes itself a bit too seriously, it€™s refreshing to find a game so willing to turn and face the strange.