These Video Game Enemies SUCK!

6. Mandarins - Silent Hill 2

When it comes to Silent Hill, the franchise is pretty well known for its exceptional enemies both in terms of design and in terms of “oh that’s what my spine looks like thank you for tearing it out to show me”.

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However, for every Pyramid Head, we get a Tesco-brand Rhombus Leg, and the Mandarins from Silent Hill 2 are most definitely the most useless enemy in Silent Hill 2. Hanging out, quite literally in fact, in areas with mesh walkways to grab whatever passes by with their horrifying mouth hands, the Mandarins sound terrifying on paper, however, these enemies are less a zesty number and more an enemy that slips on a !*$% banana peel.

And it’s down to one simple issue.

While it is possible to shoot these enemies from afar and clear the way easily, why even bother wasting the ammo when you can just run past them without firing a shot? Seriously Mandarin, your one job was to cause havoc, but here you are being laughed at by anything more than a brisk walk. Absolutely pathetic.

What makes this all the funnier is that the enemy was redesigned for Silent Hill 3 to become The Closer, and this was all because Masahiro Ito thought the Mandarin was “underrated”. Underrated? Mate it was undeveloped is what it was.

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