The Walking Dead Game: 10 Horrific Things The Developers Made Us Do (So Far)

By Jamie Maisner /

4. David's Leg

If you think that last point was bad then what is to come is just plain brutal. David really didn€™t have a good run (if you€™ll pardon the pun) did he? This opening scene to episode two of the first season pretty much set up some of the horrific scenarios that were to come. However when a character's opening line is €œAARGH! Get it off!€ it€™s a fair guess that they€™re not long for this universe; in fact it took quite a bit of €˜googling€™ to actually find out this character€™s name. To set the scene, Lee and Mark (poor old Mark) are exploring a forest area when they hear a loud scream, emanating from David who has become stuck in a bear trap, attracting walkers with every yelp. The player must decide whether to leave him trapped or attempt to free him from the trap, or as Lee put it €œWe€™re going to have to cut you out€. This is by far the most gruesome scene so far in the first season and it comes as a bit of a shock to the player considering it occurs in the opening five minutes of the episode. Whilst this scene was bad at least it wasn€™t happening to a character that we cared about or had been playing as - growing attached to for a whole season. No, surely Telltale would never do that, right?