9 Ups & 2 Downs From Star Trek: Resurgence
11. Up: Telling Stories
One of the biggest wins here is for the narrative driving Resurgence forward. Paced in the style of a true Star Trek episode, the game treads a very familiar path. Placing the crew of the USS Resolute at the centre of a galactic dispute is so very true to the franchise.
It's also not without its twists and turns. Opening on what appears to be a negotiations over dilithium mines soon becomes a mission of far greater significance to those involved and the Federation itself. The very nature of this initial set up drives players into the opening of a story that echoes the ethos of TNG and DS9 era episodes although there is actually more in play before the ship fires a single thruster.
It's well worth diving into the prequel five issue Resurgence comic to learn more about the set up for the game which explains the dynamics that newbie Jada Rydek finds when she sets foot on the Resolute for the first time. This adds a layer of depth to the story and could influence decisions along the way based on this knowledge of the crew.
Yet at its core and without that preceding knowledge players can still dive into a story that has clear moral principles true to the franchise at its core or choose to take a riskier path that branches into more conflicting narratives.