10 Tiny Details Video Games ALWAYS Get Wrong

3. No Petrol, No Problem

If driving cars in real life followed the same logic as driving logic in video games, then life would be a lot simpler, namely because games don't usually require players to regularly refill cars with petrol.

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With the exception of a handful of games like Days Gone, Mad Max, or Mafia II, games do away with the need for us to concern ourselves with fuel conservation and planning out journeys to refuel at petrol stations. Instead, we can hop in any car, motorbike, boat, or aircraft we like and drive it around until we inevitably wreck it somehow.

Deadly Premonition is perhaps the best example why fuel is forgotten in most games. Neglecting to refill before setting-off to the next objective or (more annoyingly) needing fuel when the gas station is closed could mean spending the next hour walking to wherever you need to be.

And as a bonus misconception about fuel in games: despite how satisfying it is, shooting fuel tanks doesn't send the car up in flames. In order for fuel to be set alight (especially diesel), special ammo is needed to create the spark which is needed the liquid.

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