10 Ways Video Game Worlds Are Nothing Like Reality
5. "MEDIC! MEDIC! Or Just Hide Behind A Wall For A Bit."
If health could be regenerated merely by sitting out of harm's way for a few seconds we wouldn't need doctors and the money spent on the NHS could be better spent elsewhere. Sadly, if I take a few bullets to the chest I can't hide behind some rubble and wait as the blood clears from my eyes. Health as a whole seems to be taken to absurd levels in video games, whilst some allow you to change the difficult levels so that it feels more life-like, others might as well equip your enemies with tactical nukes and have the path in front of you laced with mines. If I may go off on a slight tangent here, the one thing I don't understand about games like Call of Duty and Battlefield is the fitness. How is it that these highly trained soldiers can infiltrate enemy bases in secret, take on an entire army with only 3 men but if you ask them to sprint for more than a few seconds they're coughing up a lung on the floor. You then go over to the other end of the spectrum where you can get someone with absolutely no training whatsoever who can wrestle bulls, swim underwater for hours and keep on saving a kingdom that seems to get itself into a lot of shenanigans. Why is it that Sgt. Foley can only sprint for 5 seconds yet Mario, a short rather portly Italian plumber, can jump around places and carry on saving the same princess over and over?