10 Sci-Fi Movie Plot Holes Hollywood Thought You Wouldn't Notice

10. Why Send Back Targets Without Injuring Them First? - Looper (2012)

url-25 Rian Johnson's indie time travel flick Looper was released to much critical acclaim last year, though many will agree that the plot holes come in particularly high numbers. At times, Looper feels like a movie struggling to wrap its head around its own logic, presumably because Johnson didn't want to waste his concept of having an older and younger version of a character confronting themselves. Looper is based around the idea of "futuristic hitmen," whose targets are shipped back in time and killed in the past, as to make their disposals particularly problem free. But one of Looper's most blatant and frustrating plot holes derives from this notion, and here's why: in Johnson's future (and according to the director himself), "Everybody in the movie has this nano technology tracking in their body and whenever there's a death, a location tag is sent to the authorities from this tracking material." Okay, fine, so they can't be killed in the future for a good enough reason. But why don't the guys sending the targets back through time at least break the legs of their targets or, like, pull out their eyes? That way a target would never be able to escape and the process would be made so much simpler. Confronted with this plot hole himself, Johnson had nothing to say, but it's an interesting point to explore, given how easy it is to break somebody's legs (um, so I've heard).
 
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