Moving away from the Saints Row franchise for the first time in years, Volition's latest spin-off, Agents of Mayhem, takes inspiration from games like Infamous and Crackdown more than it does GTA and other titles in the developer's back catalogue.
Unfortunately, the studio couldn't quite capture the magic of games like Crackdown (which came out of 10 years ago, mind you), mimicking the super-powered anarchy and orb-colleciting focus without any of the charm or polish. Likewise, the shooting was too loose to be satisfying, while the array of powers at the player's disposal were surprisingly uninspired for the usually creative team.
Sticking to the zany humour Saints Row was known for, the characters continually spout one-liners and zingers ever other second, which starts out already unfunny and proceeds to become infuriating after a few hours.
It's not bad by any means, it just lacks its own identity, and failed to strike a chord with gamers in the same way the studio's previous franchise did.