10 Most Disastrous Video Game Launches Of All Time

9. SimCity

simcity_2013_gamescom_techgames_01 While I'm on it I thought I might as well stay with the ever turbulent theme of DRM hassle that lovingly causes rapturous disapproving comments from gamers. This one is a fresher rage than Diablo III, so fresh that if you tilt your nose 45 degrees, you can still smell the scent of anger pee that gleefully floats through the air. SimCity, released in March 2013, was another hotly anticipated PC title that was set to reboot the series a decade after the previous instalment, SimCity 4. Everyone's favourite publisher EA was behind the persistent online connection decision they laughably thought would be a game changer in the gaming industry. They guessed right I suppose, as people will change games once they learn one is launching with a persistent connection. In an ever present trend the servers buckled under the popularity of the title, which was just the start of the disastrous drama that unfolded in the days and weeks following release. Amazon pulled the game from sale, with users totalling up over 1000 one star reviews. EA refused refunds with some users receiving (EA later apologised) bans from the game for requesting them. 30,000 people signed a petition to have the persistent connection removed and EA stopped all marketing for the title until they had a stable product. Today SimCity is seen as a fantastic title by critics and fans who have weathered the stormy sea to stability, although it is still regarded as one of the worse gaming launches in history.
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