10 HD Video Game Editions That Are Actually Worth Buying

Let’s face it, most of the time HD isn’t worth it. But these ten are worth paying out on for upgrades…

Robert Kojder



Let’s face it, in this current generation of gaming it is very hard to look past the blocky and pixellated graphics of yesteryear. Comparing something like The Last of Us to Resident Evil 2 really puts into perspective just how privileged we are when it comes to the evolution of  graphical capability.

That isn’t to say Resident Evil 2 is a bad game – it’s actually probably the best zombie related game ever made – but by today’s standards, it is ugly as sin and torture on the eyes to look at. Unfortunately, a game like Resident Evil 2 is beyond graphical repair unless it is entirely remade, but gaming’s treasures from the sixth – and even the seventh – generations have been getting facelifts for quite some time now.

The results have also been fascinating; some have been able to experience games they would have otherwise never taken a chance on, in some cases the mechanics have been refined allowing for a smoother experience, and trophy/achievement hunters usually get some easy points out of it. For the rest, it’s just awesome seeing revered games go through a high-definition treatment.

Sometimes the conversion doesn’t always go smooth though, so in this article we will be counting down the collections that actually made improvements. If you don’t understand how things can go wrong with what sounds like such an easy process, get a load of this disaster…

One That Should Be Embarrassed To Exist – Silent Hill Collection


What It Contains: Silent Hill 2 and 3.

Team Silent is currently disbanded, but they were masters of the PlayStation 2 architecture after having created some of the most disturbing experiences in the history of gaming. It only seemed logical to give the two PlayStation 2 classics a collection with upgraded graphics, crisper audio, and a higher resolution.

Here’s where things get bizarre; Konami actually lost the original data and gave the HD development studio unfinished assets. This means that the majority of the games had to be redesigned and rebuilt. It just didn’t work out, and we got a game that was full of bugs, missing graphics, un-synced audio, soft fog, lighting issues, redone voice acting (for Silent Hill 2 they could have used the original voices), remixed music placement, and more.

The games also had the tendency to constantly lock up, which is insulting considering that the trophies and achievements in both games require you to beat the game with only two saves allowed. This collection is so bad that Konami actually refunded all Xbox 360 purchases, as Microsoft wouldn’t allow them to patch it.

It is a truly horrid butchering of two of the greatest games ever made; no one should experience these games for the first time like this.

Anyway, moving on…