10 Reasons You're Wrong About Star Wars: Battlefront 2

Think Battlefront II was nothing but lootboxes? Think again.

Star Wars Battlefront II Obi-Wan General Grievous
EA

You'd be hard-pressed to find a fan Star Wars fan who's adjudged EA's time with the franchise to have been a positive one, but slowly, underneath the surface, many have begun to reappraise one of the publisher's few Star Wars titles: 2017's controversial Battlefront II.

The game, developed by DICE with assistance from EA Motive, was pronounced dead on arrival when it released that November, gripped in a furore surrounding the game's progression system, which was randomised, grind-heavy, and predicated almost entirely around micro-transactions. While those criticisms were certainly warranted at the time, a new story has developed in the ensuing months, one that paints a decidedly different picture of DICE's sequel than many may be aware of.

It took plenty of time, but with the implementation of regular updates, a complete rework of their old progression system and several new content drops, Battlefront II is finally winning over fans, to the point that many - this author included - have begun to sit up and take notice.

No one's saying that it's smooth sailing for EA Star Wars from here on in, because things could obviously be a lot better, but Battlefront II is in major need of reappraisal, in a year that could possibly prove to be the title's most pivotal yet.

Comics Editor
Comics Editor

WhatCulture's very own Comics Editor. Cats, comic books and spaghetti westerns are my thing. Rants about stuff @EwanRuinsThings