Video games can get real lazy in their storytelling, falling back in clichés we’ve experienced a thousand times before. Clichés so well-worn and familiar, in fact, that you can probably guess what’s going to happen before it occurs.
Often that’s down to narrative taking a backseat to gameplay, and when you stumble across these lazy stories, it leaves you wondering why the game even had a plot to begin with.
That said, Super Mario Bros. managed just fine without deep storytelling. You’re a plumber. You need to save a princess. Job done.
Why are you a plumber? Why has Daisy been kidnapped? Who cares, crack on with this super-awesome platformer. And that's cool.
It's the games with narrative pretensions for the lowest common denominator that need to quit. The ones that deliver super-simplistic crowd-pleasers that appeal to, and are understood by, the broadest possible player base. So forget about nuance, forget about memorable character arcs - just hurry along to the next gameplay sequence where stuff gets blown up.
These are the absolute worst clichés in video games – you know, the ones that really need stop, like, right now.
Oh, and watch out for minimal spoilers along the way.
Word-wrangler and video gamer on the rocks. Once completed the original Resident Evil in 1 hour 4 minutes. Prefers Irish coffee over any other kind. Former movie trailer writer, now rehabilitated. Wrote the viral videos for the movie Watchmen. Likes sarcasm, cynicism, smoking and you.