The mood swings of a teen in the midst of their hormone-fuelled rebellion years are nothing compared to the unbeatable highs and lows of our dearest gaming industry.
In a perfect world, only the former would exist, with developers and publishers alike endlessly attempting to one-up each other in a winner-takes-all contest for the public's attention. After all, nothing lingers in the mind like a mesmerising reveal trailer or the surprise announcement of a remake to end all remakes, but those rare occurrences sadly aren't the only trigger for a simple, three-word 'What the f*ck!?' response.
We have to take the good with the bad, then, but does there really have to be so much of it?
From publishers seemingly content with squeezing every last penny possible from their customers' wallets to nonsensical endings and broken products, not in any other decade thus far have we ever been so generously inundated with completely illogical or absurd gaming moments.
Joe is a freelance games journalist who, while not spending every waking minute selling himself to websites around the world, spends his free time writing. Most of it makes no sense, but when it does, he treats each article as if it were his Magnum Opus - with varying results.