You can tell from the opening shots of Horizon Zero Dawn that this is a project the guys over at Guerrilla have been dying to make for years. 13 of them to be exact, as Sony had the talented devs locked to the Killzone brand since 2004.
As such, Horizon is bursting with colour, a phenomenal, mysterious script that answers 99% of its questions in a very satisfying way, and combat that combines every lesson learned from all those years studying the competition.
The result is the story of Aloy, an outcast journeying to discover her place in this weird post-post-apocalypse where robotic dinosaurs and synthetic lifeforms appear to have overtaken everything. The inherent questions as to where it all takes place, what the creatures are, how humanity fits into it all and what Aloy "means" are so much fun to uncover - the entire middle third just goes like a binge-able TV show.
Again, though there's a lot to love on a gameplay sense and through the scale of the world itself, the real heart and soul of Horizon shines ever brighter knowing it was assembled by a team with ideas they've been dying to showcase for years.