About a month ago, Capcom released Dragon’s Dogma, which was a brand new title competing with powerhouses such as The Elder Scrolls V: Skyrim and Dark Souls. Many were quick to judge this game as derivative even before its eventual release, but there were also those who were faithful that this game would stand out on its own. Suffice to say, the faithful ones were spot on and a Dragon’s Dogma sequel has been confirmed.
Does that mean people will be faithful in a sequel? As of now, though this game has had generally positive reviews, it isn’t without its fair share of problems. More often than not, these problems arise from a divide in player opinions on certain design aspects of the game.
Is this a good idea? If Capcom plays their cards right, it sure is. Here are our 5 reasons for why a Dragon’s Dogma sequel is a great idea.
5. Players Love the Battle System – So Give Them More!
Over and over again we see reviews that praise Dragon Dogma’s battle system as being action-packed and grand in scale – similar to Shadow of the Colossus. Instead of merely mashing one button and somehow coming out of it victorious, Dragon’s Dogma requires a sense of strategy for each enemy. The addition of being able to climb larger enemies to attack certain parts of their body add another scale to those battles as well.
With a sequel in planning, players may see Dragon’s Dogma as the golden standard for battle systems. So why not develop this into a platinum standard which will be praised for years to come? One suggestion that might make that happen? Bringing in more varied enemies.
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