I was dusting off some of my old PlayStation 3 games earlier, (I say “old”, which is odd for a console that only came out in 2006) and stumbled upon Quantic Dream’s Heavy Rain.
It is a game I haven’t played in a good long while and upon slipping it into the console of which it was released exclusively to in 2010, I quickly remembered just how immensely enjoyable the gaming experience was. Is there a more immersive gaming experience than the one Heavy Rain gives you? A game which allows you to flick the analogue stick up and down in order to give one of your protagonists (there’s four of them) a quick shave or a brush of the teeth really is a difficult one to beat in that department.
One year after its release to critical acclaim, David Cage, creator of Heavy Rain stated that “sequels kill creativity and innovation” in games, all but ruling out the potentiality of a sequel.
The only game that has been released since that have come anywhere close to the mechanics of Heavy Rain has been Rockstar Games’ L.A Noire in 2011, which gives the gamer a similar amount of control over proceedings as Quantic Dream did with the title in question.
I believe that the gameplay mechanics in Heavy Rain should be replicated by more games in future (if not in a sequel), and here are five reasons why.
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7 Comments
walkiing dead was more like heavy rain than LA noire. i love heavy rain but walking dead was even better
Never played Walking Dead, will have to look out for that!
JASON !! JAAAAAAASON !!!
To be fair, what are the chances that a game like The Walking Dead could have been released if it weren’t for Heavy Rain taking the risk first and trailblazing?
I felt for Connor in AC3. It seemed his journey was real because there was no happy ending. Even at the end of it all, his people are ‘relocated’ by the same people he was fighting for.
I thought Heavy Rain was a great game because of many of the reasons on this list. I appreciated the time and effort the makers put into the story and game mechanics to really get us involved. The only thing I didn’t like was the use of quicktime. No matter what, I will never be a fan of this particular gaming mechanic.
I agree 100% and love these these of games. Heavy rain wasn’t the first to use these techniques it was Fahrenheit which is a pretty good game despite the flawed ending. Heavy rain made me want a ps3 soo bad and I unfortunately made a mistake of watching a youtube review that revealed the killer :/ For me, I play a game because I’m either interested in the storyline or the concept and this game has both. I hope that there will be many more games like these to come because they are actually refreshing to play.