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For those who have not yet played the R&C series, allow me to offer you my 5 personal reasons as to why I think the franchise should belong in your PlayStation catalogue. It’s been 11 years since its first official release back in 2002, and there is no sign of the duo retiring anytime soon.

Brian Hastings of Insomniac Games played a major role in submitting the concept, a futuristic premise about a reptilian alien travelling from planet to planet, collecting weapons and gadgets.

With heavy tinkering on the development, Ratchet became a furry tailed, cat-like creature because he was too close to resembling Insomniac’s previous title, Spyro the Dragon. During production, the developers embarked on creating a sidekick to aid Ratchet on his epic adventures; an intelligent robot known as Clank.

The concept became an instant hit with gamers and developers alike; in total an astonishing 12 games have been produced across 3 PlayStation platforms, and one for your mobile to keep you coming back for more. So, strap on your own robotic companion and discover why I recommend the Ratchet & Clank franchise…

 

 

5. Humour

Ratchet And Clank Future A Crack In Time

“Coming up next, ten million ways your luffa sponge…can kill you!” I honestly cannot think of any game that has comedy as much as this does; take the titles of the current games, for instance; can you spot the innuendo? Going Commando, Up Your Arsenal, Quest For Booty, Full Frontal Assault…

I would have loved to be a fly on the wall when Insomniac pitched these ideas to Sony. Another big part of the game’s humour are the characters themselves; the timing of each gag comes across perfectly and leave you laughing out loud.

Weapons add to the humour, also; just to give a quick example, the Transmorpher Grenade that turns your foes into adorable penguins. Overall, the series does a great job of balancing the comedy and storytelling and never seeming to overdo it For that, you can say that Insomniac Games are a truly special studio.

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This article was first posted on September 25, 2013