Alien: Isolation - 10 Ways To Create The Perfect Experience
Perfect terror, perfect isolation, perfect betrayals.
With the bitter aftertaste of Aliens: Colonial Marines still lingering on the edge of public consciousness, fans of xenomorphs everywhere are now putting their faith in the efforts of The Creative Assembly. Ignoring the trend of basing all titles off of James Cameron's famous outing, Alien: Isolation is set to return to the themes of the original film, with the characters fleeing from a single creature they have no way of gunning down. Drawn to the derelict Sevastopol space station, Amanda Ripley (yes, Ellen's daughter) is tasked with hunting down the Nostramo's black box recorder supposedly brought there. However, as they travel deeper into its labyrinth of hostile automatons, malfunctioning systems and broken metal, it soon becomes clear something very inhuman lurks on-board the vessel. Feedback and opinions of early demos have been extremely positive, as has the apparent level of transparency on the company's part. Keeping the fandom constantly updated and allowing journalists to play through early sections of the game, it is clear the developer is going the extra mile to assure buyers this will not be a repeat of Gearbox's bait and switch. What has been shown so far has been extremely promising, offering a great deal of freedom, terror and threat which no Aliens game has ever truly captured. However, what's there is not perfect, nor has it assured that certain past errors will not be repeated. There are certain genre mistakes and genre problems which could easily hold back this game from real greatness if they are not truly addressed and confronted. As such, here's ten ways Alien: Isolation could be truly turned into the perfect xenomorph experience.