The Devil’s Cartel will be a complete reboot of the series according to EA. Alpha and Bravo are back… but there are some pretty major tweaks behind the scenes. The first two games were developed by EA Montreal using the Unreal 3 engine. This reboot, however, was made using the Frostbite 2 engine and it comes from Visceral Games who’ve pretty much been making Dead Space games for the last four years. The engine switch is curious as well since Visceral has its own in-house engine that it uses to make their games.
Steve Papoutsis, General Manager of Visceral Games, had this to say:
”Our goal with Army of TWO The Devil’s Cartel is to apply our key design principles – immersive, challenging gameplay, intense narrative and focus on quality – to help improve a franchise we feel has always had a lot of potential. Featuring both online and split-screen co-op, Army of TWO The Devil’s Cartel gives players the chance to distinguish themselves from their friends by providing a deeper and more advanced upgrade and customization system. From the mask that protects them in battle to the very weapons that keep them alive, players can customize their own Alpha and Bravo to create the deadliest mercenary team as they see fit.
After the second game, it will be interesting to see where they take the story (prequel?). I really enjoyed Army of Two. I thought it was a fantastic co-op experience and overall a fun game. The 40th Day however….not so much. It will be intriguing to see what Visceral Games does with the “rebooted” franchise. Army of Two: The Devil’s Cartel is slated for a March 2013 release.
What are your thoughts on Army of Two: The Devil’s Cartel? Are you guys fans of the series? What are some things you want to see out of the title? Let us know in the comment section below.
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