Assassin’s Creed 3: 6 Reasons To Buy It Instead Of Black Ops 2

Autumn is upon us. The nights are drawing in, the air is colder and there are crisp leaves underfoot. It...

Rob Young

Contributor

Autumn is upon us. The nights are drawing in, the air is colder and there are crisp leaves underfoot. It really is quite a lovely time of year. But sod all that because for gamers, the autumn means ‘NEW GAMES!’ and two of the year’s most highly anticipated games are on the verge of release.

But before you all go rushing out to buy Call of Duty: Black Ops 2 – Treyarch’s latest instalment of the record-breaking franchise – allow me to put forward to you the case for Assassin’s Creed III. If, hypothetically speaking, you could only buy one of these games (times are hard after all), let me explain why tactically killing people with a blade on the end of a rope during the American Revolutionary War and generally being a tomahawk-wielding badass will be a great deal more satisfying than repetitively shooting anonymous swarms of bad guys.

And yes, I am aware that some of you will splash the cash and buy both games thus deeming this feature completely redundant, but let’s just go with it shall we.

6. Call of Duty Has Barely Changed In Five Years

Over the last couple of years Call of Duty has gone stale, becoming a disjointed mess with a nonsensical, far-fetched plot (I’m looking in your direction Modern Warfare 2 and 3). It began so well with the utterly superb Modern Warfare, followed up a year later by my personal favourite, World at War, taking you back to the game’s WWII roots. But it all became unstuck when I found myself fighting off invading Russian soldiers in a Virginian suburb from the roof of a fast food restaurant in Modern Warfare 2. The settings and stories might have changed but almost everything else has remained the same; the game-play, the tactics, the guns, everything. It’s become all too familiar and far too cinematic. I’m going to hazard a guess that Black Ops 2 will inevitably feature the same fast-paced no-time-to-catch-your-breath unrelenting action the series has had since 2007. Some might argue why change such a efficient formula but I want more than simply pressing ‘B’ and watching as my character sneaks up on someone, chokes him out then stabs him in the throat while I’m left wondering when I’ll get a go before another cut-scene interferes my enjoyment.

Meanwhile, Assassin’s Creed has gone consistently from strength to strength every year, adding new and exciting features and new settings. 2010’s Brotherhood fixed the problem of repetitiveness, upgraded the multiplayer and added a new management system allowing you to could call upon recruits for help and send them on missions across Europe. It was fun being a boss. And this year, the new instalment has been totally rebuilt from the ground up with everything tweaked and improved making for more natural and fluid game-play.