EA Sports UFC: 10 Things We Learned After Hands-On Time With The Game

EA Sports UFC game is set for a June 17th world wide release and we think it plays every bit as good as it looks.

WhatCulture.com was recently invited over to the EA HQ in Guildford to get our eager hands on an advanced build of the new EA Sports UFC game and have a few questions answered by Creative Director Brian Hayes and Producer Jazz Brousseau. MMA is one of fastest growing sports worldwide, each and every year the UFC €“ the sports premier organisation €“ putting on more shows with the fights being fought further and further away from the sport€™s traditional capital of Las Vegas, Nevada. It€™s hardly difficult to see why MMA is such a rapidly growing sport. Seeing world class athletes come together in a clash of strength, guile and martial art€™s expertise is easily one of the most entertaining sporting contests on the planet. They say anything can happen in the Octagon and this is completely true €“ from flash knockouts and elite-level submissions to massive upsets (see our piece on UFC upsets here) and epic wars, as an MMA fan you come to expect the unexpected. Though EA dabbled in the sport back in 2010 with EA MMA, this will be their first game made under the UFC banner. EA Sports UFC game is set for a world wide release of June 17th and €“ in our opinion €“ plays every bit as good as it looks. Here are the 10 Things We Learnt During Our Time Playing EA Sports UFC...

10. Ridiculous Detail

Those of you who have followed the pre-release of EA Sports UFC will be well aware of how incredibly good looking this game is. From the way each fighter€™s feet really press into the matt as they dart around the ring to the ripples sent through Roy Nelson€™s gut as you land a heavy body shot, this game is easily among the best looking games the next-gen to have come out with so far. The details go beyond just the technically and graphically impressive though. EA have painstakingly added in details to replicate and reproduce the production values of an actual UFC event. All the graphics from a real UFC fight are present as well as even more intricate details €“ for example, the choreography of the lighting in the game uses the same file as the actual lighting machines used in the arenas. Pretty amazing stuff, eh?
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Hailing from South East London, Sam Heard is an aspiring writer and recent graduate from the University of Warwick. Sam's favourite things include energy drinks, late nights spent watching the UFC with his girlfriend and annihilating his friends at FIFA.