Fallout 4: 10 Things We Don't Want From The Previous Games

From annoying enemies to game-breaking bugs, here's what we don't need in Fallout 4.

Fallout 3 and New Vegas might be exceptionally good games, but they are in no way perfect. With fan anticipation for Fallout 4 never higher, it's easy to look back on the last two Fallout games as infallible masterpieces. Both games certainly did a lot right. Fallout 3 was a dark, moody journey through the devastated Capital Wasteland, and it introduced the brilliant marriage of first-person shooting and the V.A.T.S. system. While some fans felt that it was a step away from the brilliant writing and tone of the original games, Fallout 3 was proof that the series could work within a full 3D environment. Fallout: New Vegas managed to take what Fallout 3 had done, and put it into a far more satisfying world that stayed true to the spirit of the first two games. The open-ended narrative gave the game a far more exploratory feel, and the survival element was given greater focus. Despite Fallout 3 and New Vegas being among the best games of last generation, there's a lot of stuff that served to damper player enjoyment. This list takes a look at the 10 things that Fallout 4 really shouldn't include from the previous games, from outdated features to ugly graphical elements.
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Tom Butler hasn't written a bio just yet, but if they had... it would appear here.