GTA V: 5 Problems That Plague Rockstar's Awesome Epic
Grand Theft Auto V launched one week ago today to critical acclaim. Those who pre-ordered the hit sandbox title phoned in "sick" at work on release day, while those who didn't spent hours queuing in lines that snaked round street corners as sales hit $1 billion in just three days, making it the fastest selling video game in the world. To put that in perspective, the wonderful Call of Duty: Black Ops II took 15 days to surpass $1 billion in sales. To put things even simpler - GTA V is awesome. Of course it is. It was always going to be. The hype surrounding Rockstar Game's crime epic has been palpable, anticipation enormous. Already, we have friends who have devoured the game of its storyline by completing the missions in less than a week, while reviews have glowed with positivity. According to review aggregating websites GameRankings and Metacritic, GTA V received average review scores of 97/100 for the PlayStation 3 version and 98/100 for the Xbox 360 version. However, as those reviews imply, the game is by no means 10/10 perfect. There are niggles here and there, and we have an axe to grind with certain issues. Here, we take a look at 5 things Rockstar got wrong with an otherwise awesome game.