To get things started, dear reader; I would like to say that I write this article with frustration. I’m tired. Tired of scouring through websites, day after day, seeing criticism for a certain game that hit shelves in October – Assassin’s Creed 3. Each time I see one of these ‘critics’, they start with the exact same sentence each time; “I had high hopes for this game, but…”
Why? Why does this continue to happen? I hope here, in this page, I can somehow put an end to this unfair, and just wrong, slating of a game that should be commended for what it has done, relighting the flame of a series close to death, and showing us that the current generation of gaming will never expand without some sort of evolution. Simply put, this article is about the mistreatment of a phenomenal game.
Why’s the game so bad? I just don’t know. Honestly. Many have stated that bugs have made the game impossible to play, yet three patches have been released, described to have cured over 90% of them. And besides, with a new AnvilNext game engine, it was certain that some would come to fruition. The same was with Skyrim and the Creation engine – with many glitches still existing today because of it. Yet, with even more expectations on its shoulders, Skyrim was nowhere near slated enough as AC3 for it.
People also mention the mission structure. With this, there are maybe faults in the eavesdropping – but that’s about it. The tracking sequences add stealth, the assassination missions are essential to the series, and the chase scenes are challenging, following Connor’s role as the hunter. But finally, there’s Connor himself. Some call him uncharismatic, boring, and one-dimensional. At first, I kind of thought that myself. He was not the best character to succeed Ezio, as Ezio is just as widely known as Master Chief nowadays. But then I listened to the voice actor behind Ratonhnhake:ton, Noah Watts.
He explained what he did with the protagonist’s voice, for instance, never using slang throughout the story as English was the character’s second language. This means that a formal dialect was always present – making that one-dimensional quality existent. Also, if you think that Connor is an angry teenager who sulks and shouts, play through the Homestead missions.
His lighter and compassionate sides are shown with his new friends and family, revealing that he loves Achilles just as much as his mother, who passed away when he was five. Its where his character development really takes place. And besides, he’s a badass when he’s slitting throats. Who doesn’t want a guy tomahawking brits in the face and rising the colonial flag? Murica!
On a serious note, what about the actual critics? I mean, don’t get me wrong, many of them acclaimed the game, with Game Informer giving a 9.5 and Gametrailers titling it as an Editor’s Choice with a 9.2. But there were some disgraces in how some sites treated the game. For instance, our old friend IGN (the ones that said The Avengers was better than The Dark Knight Rises; I still weep for humanity) gave the game an 8.5. Fair enough. I mean, an 8.5 isn’t a bad score. The full review didn’t exactly match up with the points, and also classed its shameful predecessor, Revelations, to be of the same quality.
However, it’s the other scores they gave that worried me. In the same year, Black Ops 2 was given a 9.3, Most Wanted a 9, and Hitman Absolution a 9. So, apparently, these three games not just matched the scope, breadth, character, and story of AC3; but also bettered it. I just simply cannot comprehend that. But I do not end with IGN there, my friends, for it was the post-release treatment of the game that hurt the most. Apparently, according to the site’s Game of the Year awards, Lego Batman was a better action game than AC3, earning a nomination at the expense of the other.
In fact, the Ubisoft title had no nominations altogether. Another influence was editor Colin Moriarty; basically, he slammed the game into the depths of Hell at whatever chance he could – despite not even liking the series beforehand (that includes the masterpiece of the second). Contrary to this, he thought that he would enjoy everything about the third. He didn’t. So, he came out criticising the game for personal errors, including running into walls while getting around Boston.
He also slated the start of the game. Instead of enjoying the story of charismatic Haytham and being involved in the game during the amazing plot twist, he sulked over the fact that the inevitable Connor sequences had not come yet, like the gaming ‘expert’ he’s paid to be. He later went on to place the title in the “games we will never play again” series of the website. I mean, what the hell, Colin?
Why’s the game so good, then? What does it have over every other game in creation? I could simply refer to Ashtyn Marlow’s article, as she mentions almost everything I love about it. Yet, there are things most significant to me that she, nor anyone else in the world, bothered to mention. I know it may seem specific, or even unimportant, but the quality of the execution is unseen in any other game. Now, that doesn’t have to have anything to do with glitches and certain specs, but when you watch some cut-scenes in the game, the amount of emotion and dedication in them is breathtaking.
Say, for instance, how Connor speaks with his targets after assassination. For the first time ever in the series, we believe that the antagonists of the series do unspeakable things in pursuit of the greater good – maybe even peace. We believe that the order, and our hero of the story, is naive; chasing butterflies while being completely oblivious to the ways of the world. Simply see the cut-scene immediately after the assassination of John Pitcairn as evidenc; the execution is also shown in the way the characters interact at more personal and humble meetings.
During SPOILER ALERT the homestead missions, Connor digs the grave of Achilles on the hill (who is beautifully portrayed by Roger Aaron Brown); the narrative by Achilles is astonishing, showing how he, and even Connor, have developed since the game’s opened. Without using another adjective, this, and nearly every other scene, was something out of a film – not a video game.
I guess what I’m trying to say is that the treatment of AC3 since its release hasn’t been right, or fair. Its flaws are nowhere near enough to be treated as a disappointment, never mind a poor game. For what it loses in glitches and pacing, it gains in storytelling, setting, gameplay, and character. Its size and ambition, combined with the graphics of such a live and immersive world, show that the next generation consoles of tomorrow must come soon – gaming simply cannot evolve any more without it. To me, Assassin’s Creed III is pretty darn fine, and I’d happily go against anyone who says otherwise (as long as the Desmond ending wasn’t mentioned).
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10 Comments
I could not agree more
This article is very good. Assassin’s Creed 3 is an amazing game and millions of people enjoy it. The glitches are not “game-ruining,” and the missions are better than most games. The intro was fine unless all you play is first person shooters. Colin Moriarty is a biased and useless bastard of a game critic. IGN may or may not be accepting money in exchange for better reviews. I won’t go there. Point is, it’s a good game and deserves good reviews.
Anthony, while I respect your opinion, I have to disagree. I have been a big fan of this series. I dare say, I was so engulfed with its rich history and complexity that I anticipated each series entry possible. Altair’s story was intriguing, but the first game was repetitive and a bit lax in terms of fleshing out the characters. Fair enough.
Then, there is the second game, which, to me, is one of the greatest gaming experiences I have ever partaken in. Ezio, Mario, Ezio’s family, the Spaniard, and the others were great and rich. The urgency was setting in. The story’s climax was beautiful and brilliant. Then, I was disappointed by Brotherhood. It just didn’t grab, plus the ending was very poorly written. Relevations was almost as bad as Brotherhood, but the fantastic third act made up for the poor gaming experience.
But, ACIII… it’s not forgivable. I don’t care about the glitches, that’s not the point. I’ll even say Connor was okay. He wasn’t very memorable, but he was a difficult character to follow Ezio up with.
My problem is that the story, it’s pacing, and it’s characters are just not developed. The Templar/Assassins conflict has no urgency. Desmond’s story feels like it hardly progresses, and ends with a whimper when it should’ve ended with a bang. Haythm’s opening was terribly slow. What is so disappointing about this entry is that it seems like the Revolution, unlike the Renaissance or the Crusades, it almost a side story. It doesn’t feel as well produced as the prior entries. The problem I have with this story is that Ubisoft claimed this would answer all the questions and give us the opportunity to finally have a sense of closure with the conflict. We had the ticking time bomb, the characters, the sense of urgency, the history, and the complexity that we were given this WHOLE SERIES. Then, it’s let down. And now, I have no need to play the rest of the series.
I really want to like this game. I wanted to. But, it didn’t take the series’ build up and utilize it – it just broke it down.
Sorry for writing another article in the comment section. I had to vent.
agree 100% lance. well said
My problem with Assassin’s Creed 3 is that the entire game feels more like a chore than an enjoyable game. From the terribly slow start with the character Haytham (who I didn’t even like) to having to put up with Connor and his constant complaining and whimpering ( as well as being consistently rude to Achilles). Now onto the missions. The missions just bored me throughout the entire game, including the battle missions where all you had to was run up and assassinate somebody instead of feeling like a part of the battle (this doesn’t include the first battle in which you told soldiers when to shoot, which was also boring and repetitive). The only part I did like about the game was the fact that when I played through I didn’t encounter any bugs which was very enjoyable since everybody else encountered “game breaking” bugs. I’ve heard many mixed reviews about the game so I guess the conclusion is that the game is just not for everybody.
I 100% agree with you, AC3 its a GREAT game although i am a IGN fan their review of AC3 is the only one i disagree on (their right about Avengers been better than TDKR)
AC3 was not perfect. The lack of music when exploring the city and the side missions. By side missions I mean the underground network, and the challenges, i mean im invited by the theif club, but never meet or use theives. The hunting and frontiermens missions were not really memorable and assassination contracts had no background. The assassins were ok, but is it going to be a new thing for assassins to not have hoods? But this game is still awesome and redeemed the AC status after Brotherhood and Revelations. Connor was about as close to 1D as America is as close to the moon. He was no Ezio, but neither was Altair. But since everyone is comparing him with ezio, lets compare the 2. Ezio was a womanizer, then lost his family, oh i mean his dad and brothers. So he becomes mature, accepts his heritage, becomes a leader of epic proportions. He manages to end the rule of the Borgias, along with the plot in Constonaple and discovers Altair’s library and fufilled his role as the prophet. Of course other things happen. In conclusion pretty awesome. Connor, at FIVE lost his mom. Had to go and become an assassin in his teenagers in the name of his people. He fights the good fight or at least the fight for greater good since he is not sure if the templars are ‘bad’ as we are shown in the cutscences. He ends up killing his best friend and his father, even though he didn’t particularly care for him. All this, and his people were still removed, by the same people he fought. He also walked a bride down the aisle, and helped get a doctor to a soon-to-be mother. Of among other things. All this in ONE game. In conclusion equal to Ezio, if not better.
I meant to say fought for.
I agree with you. AC3 was the second best game of the year(far cry 3 wins for me). But it receives criticism like this, call of duty was a complete piece of **** but they gave it a better score. Gamers this days are not gamer, caring about graphics more than the game, way too much multiplayer, and crappy games that somehow end up on the top of the list.
I agree this game was poorly judged. I’m a die hard assassins creed fan this game was like the quantum solstice of assassins creed games as much as a love the the action the story the setting est. about this game I just feel like it was a little unattached to what an assassins creed game is if you play all the games lined up assassins creed III just wasn’t the same feel as you had with Ezio and Altair. So I think this game shouldn’t be so compared to what assassins creed 2 was. I think This would of been given a higher rating all together if it wasn’t called assassins creed I really hate saying that because I love assassins creed! But I think the next assassins creed IV due to come out late 2013 or early 2014 will be what skyfall was to James Bond a new movie with an old feel