DICE recently said at Gamescom that they intend to do more with the Bad Company and Mirror’s Edge IP’s, so now is the perfect time to give them feedback on what fans want in the next Mirror’s Edge.
The first game has somewhat of a cult following and sold decently well, so there is a reason EA and DICE keep mentioning a follow-up.
Here’s 5 things the game simply can’t go without.
1. Open World
A common feature of any Mirror’s Edge 2 fan wishlist. The combination of Faith’s moveset and the game’s unique art are a perfect combo for some open world mayhem. Okay, well maybe not mayhem but something close. An open world map could give the players more choice in how they tackle missions and how to reach destinations. Advanced players could pull off crazy stuff up the side of buildings while new players can just walk into the elevator and press the button. A game like Mirror’s should have options and allow for a variety of tactics, not just the linear paths of the original game. Also, open world games usually have side missions, and Faith’s background as a courier could be a cool option for players.
2. More Combat Moves
The combat from the first game was bit clunky and got you killed most times, even if it was DICE’s intention. ME2 could do with a few new moves to help players take down foes and feel bad ass. For starts, group disarms or a jump punch that stuns enemies would be handy, as well as a small knife to assist in kills. If an enemy’s hand glows red in combat, pressing the disarm button would pull off a counter move that knocks the combatant out. And last but not least, pushing guys of buildings is always a pleasure.
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3 Comments
I think this game is going to be amazing once it comes out :)….I’d like to see some co-op racing :)…which could be fun…so who can run faster, to the final….with shortcuts and all :D
Clearly different fans have different hopes for this game.
1. Open world wouldn’t be bad. I don’t mind the Crysis 1 approach of several paths to the same place though. And if Open World turns it into GTA, then I’d rather not go there.
2. The lack of fighting made Mirrors Edge a game I could arguably toss in people’s faces when they claimed all games or all FPS were violent. I really liked this aspect, not so much an emphasis on ‘stealth’ as an emphasis on avoidance.
3. I don’t think this would matter much. Look at Bioshock 2 multiplayer, or Just Cause 2. It’s good for a laugh, but nowhere near critical. It’s a single player experience.
4. Cool. Whatever, I leave it to dev discretion.
5. I prefer the realistic feel of Mirrors Edge. Aside from a few trick jumps, everything in the game is readily doable at your nearest semi-urban city. Add in falling buildings and it turns into Michael Bay.
1. As for the open world. I would be satisfied with merely a choice in path. Get from A to b, its all on you how you get there.
2.The minimalism in fighting was great in my opinion. Remember, shes a rebel, not an assassin. She is merely surviving. Granted some new moves would be nice. But keep it small
3.Yes, my friends and i need this to happen.
4. Mirrors edge with crisis graphics, yes that would be nice.
5.its realistic not a movie.