Not to be confused with honour missions or the litany of various side-interactions littered throughout the world of Red Dead Redemption 2, Stranger Missions - those colourful, random interactions that occur throughout the game - are surprisingly vital to Arthur Morgan's journey. They intersect with the main story in surprising and at times devastating fashion, and thusly contribute to the growing sense that Red Dead 2 has revolutionised open world storytelling - for better, or for worse.
But, as with all open world games, some encounters are better than others. This largely stems from the way in which Red Dead seamlessly transforms its additional content into an ancillary pillar of Morgan's story, which leaves some encounters feeling decidedly less significant, on top of those that pretty much serve as the narrative basis to justify the world's collectibles - of which there are many.
Pretty much every player’s Red Dead experience will be unique to them, and that’s duly reflected in the way stranger encounters impact Arthur throughout the game. Regardless of their varying influence, however, one thing is absolutely clear: you’re going to want to do them all.*