Resident Evil HD: 10 Essential Lessons Capcom Must Relearn

They've fallen, and they can learn to pick themselves up.

Upon booting up the new HD re-release of the 2002 Resident Evil remake, it becomes immediately apparent just how effective it still is at generating chills - despite its age and arguably archaic design, it remains one of the most intensely atmospheric and unnerving games you€™ll ever play.

However, it is also a reminder of just how far the Resident Evil franchise has fallen. As of now it is suffering from a serious identity crisis; unsure of whether it wants to frighten or thrill. It seems that Capcom has forgotten what made the Resident Evil series special in the first place, and if it continues down this path, this once pivotal survival horror series risks alienating its fans and fading into obscurity. So, how can Capcom go about avoiding this fate? Well, ironically enough, answers to this problem can be found in the past. It may be over a decade old, but the remake is still a more effective horror game than most modern titles. It remains the quintessential Resident Evil experience, and as such can offer a lot of insight into what makes a great Resident Evil game. With Resident Evil 7 on the horizon and the 2002 remake fresh on our minds again, it seems as good a time as any to look back at this now classic game and everything it did right. These are some of the lessons Capcom needs to relearn from the Resident Evil remake and apply to future games going forward.
Contributor
Contributor

Film and video game obsessed philosophy major raised by Godzilla, Goku, and Doomguy.