WWE 2K16: 11 Things We've Learned From The Early Beta Reviews

We learned that 2K16 will blow 2K15 out of the water...

2K held a series of media events last week where a select few had the opportunity to get their hands on a beta version (an almost, but not quite finished version) of WWE 2K16. WhatCulture WWE attended one of the events in London, click here to see our coverage of the meet which includes an exclusive interview with 2K's Head of Marketing, Bryce Yang. Following those events, it appears that an embargo has been lifted on those who have been able to play the beta version in action. We have our own impression of the release here, but it's certainly interesting to get the perspective of other respected journalists in the wrestling and gaming industry. Xavier Woods' UpUpDownDown gaming channel even has clips up online! Everyone wants a slice of the action this year. Here's 11 things we learned from the various beta reviews that took to the web on Tuesday...

11. Boobs Have Their Own Physics

That'll come in handy for Stephanie McMahon in the new game for sure... Boobs will bounce in the new game, rather than just sitting there like they're made of concrete. This is a feature that THQ attempted in their final wrestling game with WWE '13 to rather humorous effect. The breasts in that game rivalled the movements made by Santa's belly or, indeed, a bowl full of jelly. The intricacies of physics aren't limited to bobbies, however. In Xavier Wood's review of the beta game, he shows how hair and the flares on Tyler Breeze's boots have also been given similar treatment. While the attention to detail is also showcased with Prince Pretty's 5 O'Clock shadow. This really looks like it will be the most realistic wrestling game we've ever seen.
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Content Producer

Video & written Content Producer for WhatCulture Wrestling. NCTJ trained journalist. BA Hons, Sports Journalism.