10 Dreaded Enemies That Every Gamer Avoids

Just run.

Resident Evil Nemesis
Screen Gems

Almost every single horror game is capable of creating truly monstrous creatures, but there are very few enemies that fill players with a real sense of dread. Being afraid of something is one thing, but actively avoiding it is another realm of real, palpable fear.

Enemies that are some fearsome, so ruthless, and so dreaded that players will turn and walk in the opposite direction as opposed to every contend with them. The enemies that are genuinely terrifying and whose presence is enough to reduce you to a quivering wreck. Monsters that ruin that sense of calm collectiveness and simply cause sheer and utter panic.

Surprisingly enough, a lot of these enemies appear in non-horror games. In games where the explicit function of the game is not to scare. Which makes encountering these foes all the worse. Because even when you are a badass warrior, armed to the teeth, there are certain things you just don't mess with.

You can try and act brave, but having to contend with these enemies is enough to give anyone a full-on aneurysm.

10. Grey Jack - Resistance

Resident Evil Nemesis
Sony

Resistance had the unique benefit of letting you shoot the terrifying alien monsters rather than run from them. And whilst, more often than not, it played like a standard high octane military shooter, there was one enemy that immediately turned the tide of battle and induced panic.

Grey Jacks were easily the most dreaded enemy in the game. Gangly, grinning chimera, the Grey Jacks ignore the standard tactical shooter role and simply bound across the battlefield, not stopping until you put them down. They run at you no matter what, with no other purpose other than to make you cack yourself. It doesn't matter where you are, they are coming for you.

It is their introduction that is the most memorable, however. You are trapped in a room with several of them contained in glass cages. One by one, they break out, with you barely being able to kill one before two more appear.

And whats worse is that they become a standard enemy, meaning that any fire-fight can instantly be magnified by a trio of them breaking the lines and lunging at you.

Contributor

I like video games, writing and writing about video games. Expect sarcasm and the dry wit of a Brit. And the occasional rant of a unhappy Scot. You know... the usual.