10 Essential Ways To Make The Perfect Star Trek Video Game

5. Game Mechanics That Don€™t Violate The Fantasy

1343 I miss the days of game manuals that had the nerve to make players read the instructions before actually playing the game. If the developers are trying to provide a transcendent experience, they fail the minute the character on screen tells me to press €˜B€™. What the hell is that? A Star Trek game would be incomplete without enlistment in the Star Fleet Academy, where the player meets the other members of their created crew. They are given a chance to reference the manual and learn how to interact with the game without breaking the game's fourth wall. Instructors will tell the players how to read the various screens they will see in the game, they will detail all the aspects of navigating the game without breaking character. Upon graduating from Star Fleet, the player knows everything they need to play the game, and still have the manual to reference. The importance of this idea can€™t be understated; too many games undo all the creative aspect€™s hard work by going out of its way to remind the player that it is a video game and not an interactive storytelling experience.
Contributor
Contributor

Dante R Maddox got started in writing about pop culture in 2007. He developed his conversational style majoring in English and minoring in speech communication, his desire to write as if he were speaking to the reader face to face was the bane of many professors. An odd blend of geek cred and regular fella chic', you're just as likely to end up talking about baseball or politics as you are about comic books and movies (just don't mention Tucker Carlson, you are addressing the man who will go to jail for assault in the future after all). He wrote a book called The Lineage of Durge that's available on Amazon for a small amount of money, he's writing a second while acting as Editor-in-Stuff over at Saga Online Press, there is a graphic novel expansion of his book series also in the works as well as continued development of his cheesecannon, one day Canada...one day (Seriously, a piece of ham, you slice it up and now it's bacon?!?!? I say thee nay!!!)