10 Terrible Video Games We All Ended Up Owning

5. Duke Nukem Forever

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Gearbox Software

Duke Nukem Forever - or Duke Nukem Taking Forever, as many came to call it - is perhaps the most infamous and prolific case of a game being stuck in development hell in the industry's history.

Announced in 1997 and finally released in 2011, the long-awaited FPS sequel unsurprisingly failed to deliver a game worthy of such an epic wait, with hilariously outdated graphics, boring gameplay, tons of bugs, and a tonal through-line which failed to move Duke into the 21st century.

Through and through, Duke Nukem Forever truly was a product of its laboured development, and per its agonising simplicity, could've easily passed muster as an early-to-mid 2000s FPS.

And though the game originally stumbled out of the gate commercially, it eventually proved to be a commercial success according to publisher Take-Two Interactive.

The reason for this can be chalked up to one thing - morbid curiosity. Duke Nukem Forever had been so widely discussed in the games media for 15 years that its near-mythic stature made buying it feel like owning a piece of gaming history.

No matter how poor the end result was, for many they simply had to have the game after waiting so damn long for it to come out.

Contributor
Contributor

Stay at home dad who spends as much time teaching his kids the merits of Martin Scorsese as possible (against the missus' wishes). General video game, TV and film nut. Occasional sports fan. Full time loon.