10 Video Game Finales That Totally Ruined Their Trilogies
5. Jak 3
In the run-up to Jak 3 coming out, we were always a bit cautious about Naughty Dog taking the sci-fi style world of Jak 2's Haven City, as a ton of the appeal was mixing flying cars with your own slick hoverboard, kick-flipping over guards' heads as you drank in the exemplary world design.
For J3 though, almost all of that was gone in favour of a Mad Max-style tale of plodding through the wasteland. The focus was on unlocking bigger and more gnarly-looking rides, with some really disappointingly floaty physics backing up the handling of the cars themselves.
It didn't help that exploration was discouraged by bands of marauders who'd blast your behind to Kingdom Come if you ventured too far out, either, and although Jak's abilities were fleshed out to include contrasting Light and Dark Eco paths, it felt too disconnected from the series' highpoint that was the second instalment.