10 Video Games That Were WAY Ahead Of Their Time

6. Realistic Graphics - Chronicles Of Riddick: Escape From Butcher Bay

chronicles of riddick escape from butcher bay
Vivendi Games

When one is pressed about influential video games based on movies, many people will fondly think of GoldenEye 007 and... that's pretty much it.

So, when a game based on the Pitch Black sequel, Chronicles of Riddick was announced, nobody expected much. But somehow, the developers took all the positive elements from Vin Diesel's mediocre film to create something awe-inspiring.

Because of the incredible stealth sections and precise analogue controls, Chronicles of Riddick: Escape from Butcher Bay proved it was anything but a cash-grab. As top-notch as the controls and level design is, it's the tiny details that you remember. The way recent bullet holes glow red and smoke before cooling and darken gives an added sense of realism. When you slay your enemies, you can't help being impressed by how the blood realistically slathers across thew wall.

As incredible as these features are, it's the facial animations that blew gamers away. Even though plenty of games have attempted to implement realistic human graphics, Butcher Bay was the first to understand that lightning was just as important as textures to make human characters look like the real deal. The character models and facial animations are so detailed, you could mistake some stills as scenes from its film counterpart. Although LA Noire is seen as the gold standard of human animation, Butcher Bay captured realistic facial expressions seven years earlier.

Contributor

James Egan has been with Whatculture for five years and prominently works on Horror, Film, and Video Games. He's written over 80 books including 1000 Facts about Horror Movies Vol. 1-3 1000 Facts about The Greatest Films Ever Made Vol. 1-3 1000 Facts about Video Games Vol. 1-3 1000 Facts About James Bond 1000 Facts About TV Shows