10 Worst Video Games Launches Of All Time (And If They Got Fixed)

4. Jurassic Park: Trespasser

Jurassic Park Trespasser
DreamWorks

Disaster: Back in the late 90s, Trespasser was pitched as the future of gaming - a bold, physics-driven first-person adventure set on Isla Sorna. It was supposed to be the Jurassic Park game that put players directly into the chaos, complete with advanced AI dinosaurs, seamless environments, and a revolutionary physics engine. What players actually got was an unfinished tech demo wearing a game’s skin. 

Controls were infamously awkward (you manually controlled your character’s arm to interact with objects), the physics system was wildly unstable, and the game was riddled with bugs. Performance was abysmal on even the most high-end PCs at the time. What was meant to be immersive became nearly unplayable, and critics tore it apart.

Redemption: None - at least, not officially. Trespasser was a commercial and critical failure that effectively killed DreamWorks Interactive’s ambitions for cutting-edge PC development. However, the game earned a kind of cult legacy over the years. Modders and curious gamers re-explored its bizarre systems, and some even credit it with influencing later physics-based titles like Half-Life 2

Still, despite its ambition, Trespasser remains a cautionary tale: a game that aimed for the stars but barely made it off the ground. Even dinosaurs couldn’t save it.

Contributor

is a working dad by day and a determined gamer by night. He’s paid his dues in both the gaming and film industries, and this year his first feature film as screenwriter, the Polish slasher flick "13 Days Till Summer", played at Fantastic Fest and Sitges Film Festival.