10 Awful Plot Twists That Completely Ruined Great Games

Ending on a whimper, not a bang.

Paul J Meekin

Contributor

Microsoft Studios

Microsoft Studios

While ‘The Shocking Twist’ sounds like an EDM remix of a Chubby Checker song, its actual purpose is to deliver something unexpected to film-goers or book readers or game players. When done right, these moments are iconic – be it the end of The Sixth Sense, Reservoir Dogs or the death of Aerith in Final Fantasy VII. They can also be really dumb, and pose countless questions about the plot points that came before – like in The Dark Knight Rises, or in many of the games on this very list you’re about to read about and hopefully enjoy.

A plot twist, like what your Facebook feed says about handguns, is a tool. In the right hands, it can make a great game legendary, in the wrong hands, it’ll massacre any and all positive feelings you have toward a title. Twists must be used responsibility and with much care, or find themselves the subject of internet vitriol and scorn. This list contains twists that were not responsible, nor were they presented with much forethought, instead shoehorned in to set up a sequel, re-engage the player in a wonky narrative, or worse; seemed like a good idea at the time.

You can still enjoy many of these titles and have fond memories, but these supposedly shocking developments tarnish the experience in such a way that it’s somewhat impossible to rave about a game as much as you would like, especially when the final reveal feels like getting socks on Christmas.