10 Hardest Bosses In Final Fantasy History

The designers of Absolute Virtue were actual psychopaths.

final fantasy xvi
Square-Enix

So Final Fantasy can be pretty hard, yeah?

One of the founding fathers of the JRPG, Final Fantasy has been around for a long time, and has thus had to justify its continued existence to an increasingly saturated public with every new entry. While the fact that every entry in the series is completely different from the last has been the main thing keeping gas in the tank, Square Enix has found other ways to keep the public coming back for more. 

One of these is to have some of the hardest bosses in video game history.

Whether they're story important or secret bosses that you have to jump through seven hoops and solve the riddle of the sphinx to access, every Final Fantasy game has at least one boss that lives in infamy. These 10 bosses represent the hardest that the series has to offer. And of course, only one boss per game, just to keep it interesting. 

These are the bosses that made Final Fantasy games the stuff of legends amongst childhood playgrounds and internet forums. 

10. Dread Behemoth - Final Fantasy XV

final fantasy xvi
Square-Enix

Final Fantasy XV took a few cues from its obscenely more successful older sibling, Final Fantasy XIV Online, by incorporating some online elements into the game. One of these was Timed Quests, kinda like the hunts in XIV, except they were only available for one stretch of time, and then they were gone for good. 

And for March of 2017, players were given the ultimate challenge that XV had to offer: The Dread Behemoth.

Dread Behemoth is essentially a beefier reskin of the Behemoth King, whom you fight in Chapter 14. He's big, he's tough, and he has no direct weaknesses. This is a fight that's meant to take a few minutes, and while the experts were able to shave the fight time down to under ten minutes, this was not doable by the average player. The priority to fighting him was dodging and surviving a constant stream of damage.

It's a shame that there's no real way to fight Dread Behemoth anymore, now that the timed quests are several years behind us, because he was a fun-as-hell challenge for hardcore players. 

 
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John Tibbetts is a novelist in theory, a Whatculture contributor in practice, and a nerd all around who loves talking about movies, TV, anime, and video games more than he loves breathing. Which might be a problem in the long term, but eh, who can think that far ahead?