10 'Revolutionary' Gaming Features That Already Happened 20 Years Ago

"Motion control? Your dad was into that."

In the fast-paced world of video games it's important companies are constantly innovating to give players a reason to purchase their many products. When it comes to the games themselves, this usually manifests itself in the form of new ideas, concepts and stories for gamers to get to grips with. But what about the consoles themselves? After all, the hardware used to play these titles is going to stick around for a good five years or more after release, so it's always important to showcase a ton of exclusive features to draw in an ever-eager public. With constantly improving technology this has become even more crucial, as modern consoles are increasingly seen as multimedia devices where convenience is valued almost as much as the amount of power the platform can put out. This race to consumer domination has given rise to a huge number of innovations over the years, with many that wouldn't have even been thought possible in days gone by now being the standard across the board. But what if some of these supposed "next generation" selling points were not as revolutionary as they purport to be? What if some of the most popular new selling points have actually been around for twenty years or more?
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Lee Price is a writer for 411mania.com and Starburst Magazine, which is published in the UK. He is currently working as a freelance writer. He hopes to one day fund his addiction to video games by writing about video games, and he maintains a sporadically updated blog at leesrandombulls*it.wordpress.com