10 'Revolutionary' Gaming Features That Already Happened 20 Years Ago

10. Motion Control

The Nintendo Wii was a revolution in gaming. Centred heavily around motion control, the console was marketed as an innovative alternative to the brute force its competitors wielded - a gimmick that helped sell more than 100 million units over the course of its lifespan. Nintendo was given the credit for introducing an entirely new way to play games to the masses, and motion control as a concept would quickly find its way to the Xbox and PlayStation in the form of Move and Kinect as a direct response. But, hang on a minute... Motion control was certainly popularised by Nintendo, but the Wii was not their first stab at it. The company actually made a foray into the gimmick way back in 1989 with the Power Glove, which could be used with a number of NES games. Designed and manufactured by Mattel, the Power Glove not only featured the standard buttons that you would expect from a NES controller - with a boatload more besides - but also allowed players to control their character through the use of various hand movements. Unfortunately, the technology didn't catch on, mostly because it was no where near accurate enough for most gamers, leading most to flock back to the standard controllers and their trusty D-Pad and buttons in short order. https://www.youtube.com/watch?v=IrePSVBU3G0
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Lee Price is a writer for 411mania.com and Starburst Magazine, which is published in the UK. He is currently working as a freelance writer. He hopes to one day fund his addiction to video games by writing about video games, and he maintains a sporadically updated blog at leesrandombulls*it.wordpress.com