Video game consoles have been a major player in the home entertainment industry since the very early days of gaming, but not every system makes it in the market. This can be due to a number of factors, and each console release has its ups and downs.
Most of the time, a system will fail due to competition within the market. In the early days, there were dozens of competitors, but even after the competition narrowed to 3-5 viable candidates (Nintendo, Sega, Sony, Microsoft, etc.), sometimes, a game system will falter because they're released ahead of their time.
Technological innovations in gaming are strange where the market is concerned, and it's often true that a platform with limited capabilities can still take the lead with an incredible game library. The Nintendo Game Boy is proof of that, seeing as its competition had color screens and better graphics.
Whatever the reason for a failure, there are some consoles the world simply wasn't ready for. Whether it was due to costs related to enhanced architecture, poor marketing, a crummy game library or all of the above, these video game consoles came to the market WAY sooner than they should have.
Jonathan is a graphic artist, illustrator, writer, and game designer. Jonathan retired from the U.S. Army in 2017 and enjoys researching and writing about history, science, theology, and many other subjects. He writes for ScreenRant, CBR, NerdBastards, Listverse, Ranker, WhatCulture, and many other sites online. You can check out his latest on Twitter: @TalkingBull or on his blog: jonathanhkantor.com