10 Video Games That Launched In Unacceptable Condition
Put them back in, they're not quite done yet...
The video games industry is one of the most profitable in the world, with an ever-growing market and more and more possibilities as technology improves.
It follows, then, that the games we play should improve, too.
For the most part, this is true, and game developers work hard to ensure that the titles they release are ready for mass consumption. But there are occasions, which seem more and more frequent of late, when games are released without any apparent quality control.
Whether it's down to technical issues like bugs and glitches, problems with online servers, or flaws in the basic mechanics, it's astounding that some studios see no issue with releasing their games in such a condition.
While most of the issues seem to be fixed with post-release patches, it usually leads consumers to ask the question: was this game even tested? It's hard to believe that some of the titles on this lst could have been, given what we were faced with on release day, but some of the issues were known to exist before release and were still present once the games hit the shelves.
If you were unlucky enough to buy any of these titles, then you're owed an apology that you probably didn't get.
10. Halo: The Master Chief Collection
Halo was arguably the biggest video game franchise of the '00s, with the original Halo trilogy still lauded today as one of the greatest FPS experiences in all of gaming.
So, when it was announced that 343 Industries were developing Halo: The Master Chief Collection, fans were excited. After all, it was the homecoming of Xbox's flagship franchise, remade specifically to take players' breath away.
And, in a sense, it did - anyone who tried to play the multiplayer of The Master Chief Collection breathed an endless sigh of exasperation due to many bugs and ridiculously long matchmaking times.
Microsoft apologised for the issues, and gave a free month of Xbox Live Gold, a free copy of Halo 3: ODST campaign and a few cosmetic in-game items to anyone who had been unfortunate enough to experience the game between its initial launch and the resulting patches that smoothed over its many problems.
Halo: The Master Chief Collection was an ambitious project, comprising Halo: Combat Evolved, Halo 2, Halo 3, Halo 3: ODST, Halo: Reach and Halo 4, but it was released unpolished and untested in the places that the developers knew consumers would want to replay.